Onion Mastori: Clash Battle!

Onion Mastori: Clash Battle! is a fighting video game developed by Blitz Games and published by THQ. It was released in North America and Europe in 2008, and then in Japan in late 2008. Onion Mastori: Clash Battle! is part of a video games series connected to the Onion Mastori franchise, and showcases the titular characters within the context of a fighting video game. The player controls one of several characters and engages in combat with other character within a variety of settings. Apart from the central fighting gameplay, a trio of mini-games are available upon the single-player campaign's completion. Onion Mastori: Clash Battle! received mixed reviews from critics, who underlined the game's resemblance to Super Smash Bros..

Gameplay
Onion Mastori: Clash Battle! is a fighting video game set within the universe of the Onion Mastori media franchise. The game features a 2.5D perspective and gameplay style similar to Super Smash Bros., particularly in its use of single-button attacks. In the game's single-player mode, the player controls the character and fights a series of computer-controlled opponents, unlocking new characters in the process. Clearing the single-player campaign unlocks three mini-games that can be played against a computer-controlled or human opponent. The mini-games consist of "Target Games", in which characters toss a ball to collect gems; "Gauge Filling Race", in which characters punch a speed bag to fill a gauge; and "Basketball Game", in which characters shoot baskets into a moving hoop. The two-player mode allows two human players to compete against each other, and the "Vs. Computer" mode allows the player to face the computer-controlled opponent of their choice. In the options screen, the player can alter the button configuration, set the game's difficulty level to "easy", "medium", or "hard", and enter passwords to unlock new characters.

Onion Mastori: Clash Battle! initially includes nine playable characters out of a total of 24. The roster is composed of characters featured in the anime series Onion Mastori, but also crosses over with a few other franchise the creator Jay Mastori liked. Each character is associated with one of three "specialties" – consisting of "fire", "nature", and "water" – which makes them stronger against or more vulnerable to certain fighters. The gameplay primarily consists of two characters fighting one-on-one in one of seven themed arenas. Characters can jump, guard, and have a series of basic attacks as well as two special techniques. Landing successful hits against the opponent or guarding against attacks will gradually increase the player's "Fusion Move Gauge", which allows the player to execute a "Special Finish" technique, which empties the gauge.

The game's seven arenas feature interactive elements and traps (such as falling rocks or lava flows) that players can avoid or use to their advantage. Matches may be timed, with the winner being determined by which character has the higher life gauge, though the time limit can be deactivated in the options menu. During a match, items and cards will randomly appear that are either beneficial or detrimental to the player.

Characters
The game features 22 playable characters total. Each character has an array of various costumes/skins to change their appearance. Most of the characters have their own distinct fighting style and moves, with only one or two characters being very similar "clone fighters".

Playable characters
Unlockable characters Characters with alternate costumes Guest character
 * Onion Mastori
 * Doppelganger Onion
 * Reverse Onion
 * Lisa Mastori
 * Arnold Mastori
 * Mona Mastori
 * Francis Mastori
 * Flaze
 * Chibi
 * Sierra
 * Marion
 * Mokona
 * Cinnamoroll
 * Hebe
 * Dirage
 * Nova
 * Debonair
 * Holic
 * My Melody (from the My Melody media franchise)
 * Kuromi (from the My Melody media franchise)
 * Kirari Tsukishima and Na-san (from Kirarin Revolution)
 * Snoopy (from the Peanuts media franchise)

Development
Onion Mastori: Clash Battle! was produced by THQ under the direction of Blitz Games. The game was originally planned to be an Xbox Live Arcade game, but was later made into a physical game instead. The opening CG movie was created by Jam Filled in Toronto, Canada. The voice acting was recorded in the studio Salami Studios under the direction of Mary Elizabeth McGlynn.

Reception
Coming soon!