Nintendo Animation Studios

Nintendo Animation Studios is an in-house animation company, which is known for providing animation services for series and previously movies. It stands out for its techniques of using Ink and Digital Painting animation since its inception, also for using various software that other animation studios do not use, this makes the animation take a week (two weeks until 2004), also apart from traditional animation, He also produces CGI animation and his own animated shorts. In 2006 he founded his film animation studio, which made Nintendo Animation Studios solely focused on animated television shows.

History
In 1985 Nintendo Studios ordered to manufacture animation software for a new company, the software was ambitious for that time, but Nintendo Studios said that it would send experts in animation and software, in order to have more hope to finish in 1989 ,(during 1987, 1988 and 1989, the series were animated with cels) currently it is not known Which company manufactured the animation software. In 1989 the manufacture of the software was specified, with it a total of 900 computers were sent, and with it the new company was founded, which was called Nintendo Animation Studios, the series that premiered in 1989, were animated in a total of 2 weeks, when.The company improved its software over time and with it changed computers in order to continue with its animation process. The company changed computers every 6 years, currently the processors they use are latest generation Intel processors.

Animation Process History
Nintendo Animation Studios, when they used PowerAnimator, the animation was done to make it look like it was done in cells, although with the passage of time, the animation in their series was improving considerably, and everything was done with the SGI IRIS 4D (this since 1989 until 1993 where they switched to SGI Onyx). In 1993 the workstations were changed to SGI Onyx, and this gave the company more opportunity to improve animation aspects, this thanks to the power of SGI Onyx, this made the relationship between Nintendo Studios and Silicon Graphics increase. , and also allowed the company to save large expenses for animation. In 1998 Nintendo Animation Studios would stop using SGI Onyx to start using SGI Octane, which, having better capabilities, improved animation in Nintendo Studios projects, although the process remained the same, and they were still using PowerAnimator. It was not until 2005, when the entire animation team changed drastically, now they would stop using PowerAnimator, to start using Autodesk Maya, although they would continue using SGI Octane (until 2007 when they would start using MacOS computers) and now the animation it took a week to produce, according to John Griffin (animation director) I said that during February and November 2005 they were giving classes to employees to learn how to use the Maya software. During the episodes of the series released in 2006 (these episodes were produced in December 2005) there was a big change in the animation, something that was noticed by many. Now the backgrounds were in 3D, but cel-shading was used, to make them look like a cartoon, and that is why in some camera movements, you can see the 3D of the animated backgrounds, the characters continued to animate normally. Although cel-shading was not only used in backgrounds, but also in objects. At the beginning of 2007, Silicon Graphics computers were stopped, and instead, MacOS computers were used, although there was no change in the animation, and it stayed the same. With the transition of Nintendo Studios from 4:3 to 16:9 in 2010, the series improved their animation, with greater details, such as backgrounds and objects, as well as characters, this type of animation is still used to this day. today, of course, with improvements.

Trivia

 * Nintendo Animation Studios provides some animation software to some companies, such as Rough Draft Korea, Wang Film Productions, among other animation companies (especially the shadow system)
 * It is the only animation company that has always used ink and digital paint throughout its history.
 * They currently use 5TB hard drives and latest generation Intel processors.
 * At the end of the 80s and during the 90s they simulated an animation made in cells, in order to facilitate production more, and spend less space on disks
 * During the late 1980s and 1990s they used computers that were very similar in style to the PCs of the late 1990s.
 * The motherboards of the computers were very expensive, but in the end they managed to pay for them to manufacture the company's PCs (this during the late 80's)
 * Computers and animation systems were provided by Silicon Graphics Inc.
 * According to John Griffin in 2014, Silicon Graphics was involved in the development of advanced digital animation software, although it was not the only one, but there were several, it is unknown which companies were
 * It has had a long association with Intel, who has also provided its most powerful processors during its history.
 * For the beginning of 2014, it used a 1TB storage disk
 * In 2017, 5TB disks began to be used
 * According to John Griffin, before the foundation of the company they were taught to use this animation technique, with test versions of the software that were still being finished, this lasted from 1985 to 1987, and it took place in a building in Los Angeles
 * To animate an episode of a television series, 15 to 25 animators are needed, out of the more than 1,000 in the company.
 * It is known that the first disk they used had a storage of 1.5 GB, something that was complicated at that time, the company that manufactured it is not known, but it was an HDD disk
 * Series take longer when they first go into production than when a new season is produced, because you have to do everything from scratch for the series.
 * Every time they change computers, they always pass the disks so as not to lose the important content, and when they have to change disks, all the files are transferred to that disk
 * The software is updated by the companies themselves, with the help of others, especially Silicon Graphics until its closure in 2009.
 * Since an unknown year, the production uses apple brand all-in-one computers, and with the Mac OS
 * The main partners of the company are and were, Silicon Graphics, Apple and Intel